Aka Altar Ego - _best_

// Click handling with crit function handleClick() let gain = clickBase; let isCrit = false; if (critPercent > 0) const roll = Math.random() * 100; if (roll <= critPercent) gain = gain * 2; isCrit = true; essence += gain; updateEssenceUI(); if (isCrit) playFloatingText(`⚡ CRIT! +$gain essence`); // quick flash const flameDiv = document.getElementById("clickFlame"); flameDiv.style.boxShadow = "0 0 35px #ffaa55"; setTimeout(() => if(flameDiv) flameDiv.style.boxShadow = "0 0 20px #ff884d"; , 150); saveGame();

EGOS.forEach(ego => if (!ego.unlocked) return; if (ego.baseBonus.clickGain) clickBase += ego.baseBonus.clickGain; if (ego.baseBonus.autoGen) autoPerSecond += ego.baseBonus.autoGen; if (ego.baseBonus.critChance) critPercent += ego.baseBonus.critChance; if (ego.baseBonus.discountPercent) discountPercent += ego.baseBonus.discountPercent; ); // cap crit at 60% for fun if (critPercent > 60) critPercent = 60; if (discountPercent > 50) discountPercent = 50; updateStatsUI(); aka altar ego

// tiny floating effect (simple) function playFloatingText(msg) const flame = document.getElementById("clickFlame"); const span = document.createElement("div"); span.innerText = msg; span.style.position = "fixed"; span.style.left = "50%"; span.style.bottom = "40%"; span.style.transform = "translateX(-50%)"; span.style.background = "#000000aa"; span.style.color = "#ffd58c"; span.style.padding = "6px 16px"; span.style.borderRadius = "40px"; span.style.fontSize = "0.9rem"; span.style.backdropFilter = "blur(8px)"; span.style.zIndex = "999"; span.style.pointerEvents = "none"; span.style.transition = "opacity 1s ease, transform 0.8s"; document.body.appendChild(span); setTimeout(() => span.style.opacity = "0"; span.style.transform = "translateX(-50%) translateY(-40px)"; setTimeout(() => span.remove(), 1000); , 50); // Click handling with crit function handleClick() let

function attemptUnlockEgo(egoId) const ego = EGOS.find(e => e.id === egoId); if (!ego let isCrit = false

// Recalculate global bonuses from unlocked egos function refreshGlobalBonuses() clickBase = 1; autoPerSecond = 0; critPercent = 0; discountPercent = 0;

let gameInterval = null;

Previous
Previous

Xenoblade Chronicles X Definitive Edition

Next
Next

Xenoblade Chronicles X - Ares 70 - Item farming and build guide