By Uldis Zarins and Sandis Kondrats
The hand section breaks down finger flexion into cascading creases —why the thumb’s web space changes shape when you grip a sphere, or why the middle finger knuckle is the highest point in a fist. There’s also a brilliant spread on finger alignment (natural fanning vs. forced parallel).
Anatomy for Sculptors: Arm and Hand in Motion is a masterclass in applied visual anatomy. It won’t teach you to sculpt, but it will answer every “why does this shape look wrong?” question you’ve ever had about arms and hands.

