Hive Frosthaven Access

When summons are about to die or you have 3+ in a cluster, use Swarm Detonation or Feeding Frenzy to clear a room. Then replay Call the Swarm (you can recover lost summons with your level 5 recover card).

Do not play Hive as your first Frosthaven class. Learn the monster AI and movement rules perfectly first. hive frosthaven

1. Overview & Role The Hive is a summon-focused, area-control Tinkerer – but much more effective than its Gloomhaven counterpart. You control a swarm of insects (mostly ants, bees, and beetles) that act as extensions of your will. When summons are about to die or you

A-tier for 2–3 player parties, B-tier for 4 players (board gets too crowded). Learn the monster AI and movement rules perfectly first

Position your summons to block doorways or surround an elite. Use Stinging Cloud to punish enemy movement. Don’t attack much yourself – your modifiers are weak.

| Summon | Health | Attack | Special | |--------|--------|--------|---------| | Worker Ant | 3 | 2 | Loots 1 hex after moving | | Stinging Bee | 2 | 1 + Pierce 2 | Flying, dies after attacking | | Carrion Beetle | 4 | 0 | Adjacent enemies suffer -1 Attack |

(bottom): Destroy a friendly summon → deal 3 damage to all enemies adjacent to it. Your main burst tool. 5. Playstyle & Turn Flow Turn 1 (setup): Play a bottom action that creates two Swarm tokens or summons an Ant. Top action: Hive Mind or a move+shuffle.