Unicycle Hero Github __top__ Guide
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// ----- GAME STATE ----- let score = 0; let combo = 0; let balance = 100; // 0 = fail, 100 = perfect let gameActive = true; let frame = 0; // animation frame counter let lastTimestamp = 0; unicycle hero github
// ----- RHYTHM / NOTES ----- let notes = []; // x, y, lane, hit, active, perfectWindow let lanes = []; // will define 4 vertical lanes for rhythm taps let laneWidth = 0; let noteSpeed = 3.2; // pixels per frame ( ~ 192px/sec at 60fps ) let spawnCounter = 0; let spawnDelay = 42; // frames between note spawns ( ~0.7 sec at 60fps ) let bpm = 124; // rhythmic flavour let perfectWindowRadius = 18; // hit window in pixels (near judgement line) .balance-box background: #2c4a3ecc