Activity 4.3.1: Terminus - Part 2 -

It sounds like you're referring to a specific activity or module — possibly from a textbook, an online course (like zyBooks, CodeHS, or Project STEM), or a game-based learning platform. “Terminus” often appears in exercises where you navigate through a grid or solve a puzzle using loops and conditionals.

Could you provide a little more context so I can develop the feature accurately for you? activity 4.3.1: terminus - part 2

if (row, col) == goal: print(f"Goal reached in {steps} steps!") return path else: print("Goal unreachable or loop detected.") return None grid_example = [ [0, 0, 0, 0, 0], [0, 1, 1, 1, 0], [0, 0, 0, 1, 0], [0, 1, 0, 0, 0], [0, 0, 0, 1, 0] ] It sounds like you're referring to a specific

path = right_hand_rule_navigation(grid_example, start, goal) print("Path taken:", path) if (row, col) == goal: print(f"Goal reached in {steps} steps

(like adding a “teleport” command, logging moves, visualizing the grid, or handling dynamic obstacles), just let me know.